Format
<heart of the system, a few lines that will give an initial impression of how it works>
- <list of key points and most innovative features, keep short>
Character Creation
<brief description>
- <list of character creation features>
Task Resolution
<brief description>
- <list of the most important or innovative features>
Combat Resolution
<brief description, but only if different or more detailed than the general task resoltuion as is often the case>
- <list of the most important or innovative features>
Social Interaction
<brief description, but only if different or more detailed than the general task resoltuion. It may also go together with combat resolution if the same mechanics are used.>
- <list of the most important or innovative features>
Character Development
<brief description of experience point system>
- <list of the most important or innovative features>
Metaphysics
System for magic, psionics, superpowers, etc.
Publishing Company
<publishing company, author if self published>
Games
- <list of settings or roleplaying games that use the rules>
Designers
- <list name of author(s) of the system>
Links
- <link if available as free download>
- <link to any preview>
- <link to publisher or author>
System Analysis
<brief analysis>
Strengths
- <list of things that work really well, things it achieves as advertised and other strengths of the system>
Weaknesses
- <list of things that makes it hard to use, ill suited for its advertised purpose or other flaws>
Notes
<any additional information>